And please, re-visit us in 2010 ! Great games like, Battlefield: Bad Company 2, Battlefield: 1943, Call of Duty 7 and Medal of Honor are in sight. Comments will be up as possible, but 'bots' need to be killed first.
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GameTrailers posted a new video interview today with Bad Company 2 producer, Gordon Van Dyke talking about the new squad deathmatch game mode.
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The Steam Holiday Sale is continuing, and the WWII FPS Shooter Day of Defeat: Source will be 75% off from $9,99 to $2,49. Grab your cheap chance and buy now!
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Gamefront wish everyone Merry Christmas Happy Holiday's and God Bless! Thank you so much for staying with us so far. Enjoy the days, with family and friends, or behind your screen...
If so, watch the video below 'Our Greatest Need'.
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For let you known, the second beta version of Teamspeak 3 have been released recently. You can download both, beta client and server versions from here.
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The Battlefield blog have posted a new in-game movie of Battlefield: Bad Company 2, showing off the classic Battlefield mode of Conquest in the Panama Canal map.
The final hurrah from DICE in 2009 is the next part in the Battlefield Moments series, Episode 3. PC players, be proud that your love for conquest is so great, it will be available to your console brothers from the start in Bad Company 2. We'll have more details regarding the PC plans come next year so hang tough, we've got your back soldier.
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Steam has started its last holiday sale for the season, starting now and ending January 3rd. Some titles are up to 80% off, including big-name games as well as indie games for very cheap.
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The Team Fortress blog have posted a remarkable announcement with a update for the game. Valve have add AI bots to the game, but this is update is still in beta stage. There is not a official specific button to add them to the game and bots are only available on the maps 'koth_viaduct, koth_sawmill, and koth_nucleus, you can read here how to add them to the game.
Besides this update they also released one another, you can read the changelist here.
With the success of the AI systems of Left 4 Dead, we've been continuing to develop these technologies to create new kinds of game experiences. Team Fortress 2 is an excellent "sandbox" for explorations of this sort, and we've been quietly doing so for much of this last year. Some of the results of these explorations are TF "bots" — AI-driven player proxies with simulated humanlike senses, reaction times, and tactics. Although the TFBots are not yet complete, they play a pretty decent game of King of the Hill.
TFBots are "players", and take up player slots. They run the exact same code that human players do, moving and firing weapons by pressing "virtual buttons". The bots have simulated humanlike senses, and only know what they see, hear, and touch. They also have realistic reaction times and aiming limitations. They don't "cheat" or use omniscient knowledge of the server state to make their decisions.
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