We will be back in early August, for all lovely basebuilders ! Blackjack from [-X-B-] will provide you his gameserver this period. Anyway, thanks Blackjack...
As usual, we don't post any news for 3 weeks now. Afterly, we will bring you the news what has been released and will be released! Our internet radio will be offline aswell.
Any questions, or suggestions. Ask them here or here.
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The first available piece of concept art for the final episode of Valve's Half-Life 2 saga has been uncovered via the 2008 IntoThePixel E3 art gallery.
The piece, created by Valve artists Ted Backman, Jeremy Bennett, and Tristan Redford.
The concept art is created with Photoshop, Maya and ZBrush. Half-Life 2: Episode 3 is listed for a PC, Xbox 360 and Playstation 3. No release date has been confirmed.
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Brand new screenshots released today from Treyarch's upcoming shooter Call of Duty: World at War present a variety of environments not yet seen in the World War II game.
You can check out all screenshots here.
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Updates to the Episode 1 Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes can be found here.
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Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes can be found below...
Source SDK update Released ( July 9th, 2008 )
Source Dedicated Server Update Released ( July 9th, 2008 )
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EA has released a few new explosive screens of Crytek's stand-alone sequel Crysis Warhead.
You can check out all screenshots at this gallery.
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There was a huge slew of e-mails sent to the folks at Valve in response to the TF2 Blog post entitled "A Heavy Problem" a post that lays out the design process behind class updates.
As you proberly will discover that Valve's goal is to make the best and most balanced product they can.
Well, we were expecting some response to A Heavy Problem, but we severely underestimated just how much interest everyone had in contributing. If you're one of the many folks who emailed us proposals and haven't received a response, please accept our apologies, because there's just too many for us to reply to all of them. From the large amount of feedback and forum activity, it's clear that many of you found this interesting, so we'll definitely be posting more design goals. Read the rest...
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